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1. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
GET ATMESON wrote: Damus Trifarn wrote: Bears Beets wrote: GET ATMESON, you make a good point. If I had the SP to throw around, I'd give your build a try. However, I don't think I'd be able to give up my Complex Armor Repairer. I'd probab...
- by Damus Trifarn - at 2013.09.03 23:47:00
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2. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Bears Beets wrote: GET ATMESON, you make a good point. If I had the SP to throw around, I'd give your build a try. However, I don't think I'd be able to give up my Complex Armor Repairer. I'd probably have to run Cardreg, Kincat, and Repper for...
- by Damus Trifarn - at 2013.09.03 11:45:00
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3. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
No, fortunately the bonus gives your dropsuit a base +1% on stamina, stamina recovery, and sprint speed per level (I think I'm forgetting one though)
- by Damus Trifarn - at 2013.09.02 23:46:00
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4. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Thanks for the info; I neglected to look at the patch more closely concerning the exact changes to armor modules. The removal of the rotation modifier will be awesome, and I'm also ready to try out my new proto repairers.
- by Damus Trifarn - at 2013.09.02 21:23:00
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5. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Thanks; speaking of armor reps, I've been looking into how skill level affects their total rate, and with my maxed out skill I can stack two advanced armor reps and the total rate is as if I have 3 equipped. With maxing the skill out I have a Sent...
- by Damus Trifarn - at 2013.09.02 14:44:00
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6. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Wow, I feel stupid lol. Thanks for pointing that out.
- by Damus Trifarn - at 2013.09.02 01:36:00
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7. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
I think CCP's reasoning behind reactive plates is the ability to stack them without using up all your low slots, but that isn't much of a justification. Ferroscale plates are decent, and I think we'll see more use out of them with the increase in ...
- by Damus Trifarn - at 2013.09.01 23:58:00
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8. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Yeah that's more likely to happen; maybe Ferroscale and Reactive plates will see some more use as well.
- by Damus Trifarn - at 2013.08.31 20:09:00
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9. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
True; hopefully they can at least get some balance. I hope this patch will help with that, but I think people with my playstyle will diminish now that armor isn't as taxing on mobility.
- by Damus Trifarn - at 2013.08.31 00:16:00
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10. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Yes, but tankers have very different perspectives on armor vs. shields than infantry does (I see most tanks armor tanking while most dropsuits shield tank) plus they have better repairers, passive modules, active modules, etc. I have no idea wha...
- by Damus Trifarn - at 2013.08.30 00:53:00
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11. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Yep, tanks need some love. Hopefully 1.5 will expand on the armor and shield balance for tanks since it's supposed to be a patch to fix tanks.
- by Damus Trifarn - at 2013.08.30 00:17:00
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12. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Megaman Trigger wrote: Given your playstyle, a mixed set-up of Plates and Cardiac Regulators would probably suit you well. My thoughts exactly; I may make a Sentinel with 2 plates, 1 rep, and 1 cardiac regulator. Oh, the joys of being of He...
- by Damus Trifarn - at 2013.08.30 00:04:00
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13. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Can't wait for the changes to armor; I may even start armor tanking now. I'm also very excited for the new matchmaking system, provided it actually works.
- by Damus Trifarn - at 2013.08.29 21:45:00
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14. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
I was terrible with Forge Gun sniping when I tried it to see what all the hype was about, so I stuck to using them as long range AV. Still, the sheer joy of killing a random soldier that runs up to me is priceless.
- by Damus Trifarn - at 2013.08.29 00:35:00
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15. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Nice, I would've loved to have that when the Caldari Logi was considered OP by everyone, but I'll settle for killing people with my Boundless HMG. Gotta love the Minmatar weaponry.
- by Damus Trifarn - at 2013.08.28 02:36:00
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16. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
Maybe the new Heavy weapons could deal with them but I assume too much...
- by Damus Trifarn - at 2013.08.28 02:27:00
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17. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
I'm interested to see how the Gallente Heavy does with all of that armor; it will be the incarnation of armor tanking. I just like Minmatar for their speed which suits my strategy as a Heavy (and for breaking free of the chains of the Amarr. Freed...
- by Damus Trifarn - at 2013.08.28 00:59:00
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18. Armor Heavies vs. Mobile Heavies - in Rookie Training Grounds [original thread]
I agree that the Commando should get another slot or an equipment slot. It needs something to make the suit more versatile, which is its main selling point anyway with 2 light weapons. It might need some extra CPU/PG to compensate for the slots, b...
- by Damus Trifarn - at 2013.08.25 22:46:00
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19. HMG or what? - in Rookie Training Grounds [original thread]
Here are the links: Armor Heavies vs. Mobile Heavies guide: https://forums.dust514.com/default.aspx?g=posts&t=101877&find=unread A Heavy's Autobiography: https://forums.dust514.com/default.aspx?g=posts&t=98481 Heavy Suit Lessons...
- by Damus Trifarn - at 2013.08.25 20:23:00
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20. HMG or what? - in Rookie Training Grounds [original thread]
I would start skilling into the HMG (since that seems to be your Heavy weapon of choice) and save up for the Gallente Heavy. I don't know how long you'll be waiting though, so ultimately you decide. I'm a proto Sentinel and after I get the last fe...
- by Damus Trifarn - at 2013.08.25 19:08:00
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